The End of Religion? Some Proof Might Hasten it Along

How the fantasiacal outperforms reality

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If proof is ever discovered for a god of any kind (or the death and resurrection of Jesus Christ) it will be the end of religion—or would solving the mystery only serve to create another? The nature of the game is solely dependent on faith to play on human weakness, insecurity, and boredom. Belief is the driver of our own demise. A neat trick, whereas sure and provable facts or solutions are the end of any equation, puzzle, or game, once mastered resorts to eventual boredom and depletion of secretions. It is who we are, and what we seek becomes our who, time and again through discovery. Our desire to incessant contraception to the doldrums of reality only rests momentarily after the satisfaction of conquest—then deeper we go to the next fabrication, even if it’s our own.

Nothing in history has generated more interest than the fantastic and unprovable—un-evidenced charade of the fantastical—the fake.

Video games generated more cash ($114 Billion, more than 25% of religion) than any other form of entertainment in 2018. The new religion is built on this same premise of human nature.

The new religion of gaming is still in its infancy. While old style religion in the US adds $418 billion annually to the American economy, it’s a robbing Peter to pay Paul industry scheme where nothing is created but cash flow—on par with other non-creating industries (like insurance) Religion in the USA would be the 15th-largest national economy, outpacing nearly 180 other countries and territories. It’s more than the global annual revenues of the world’s top 10 tech companies, including Apple, Amazon and Google. Is it too big to fail?

There is a reason politicians align themselves with religion and it’s not the people.